Trade goods are sources of Trade Value and other bonuses. Every province in the game produces one or more types of Trade Goods. Building up the production of Trade Goods in your empire is one of the best ways to improve your economy.
There are four different kinds of Trade Goods in M&T: Rural, Urban, Mined and Special. Rural trade goods are shown as the large icons located at the bottom of the province view. The other Trade Goods can be found in the row of icons in the middle of the province view where they can be distinguished by their colour (white, blue or purple for Urban, grey or yellow for Mined and brown for Special Trade Goods).
Rural Trade Goods[]
Rural Trade Goods are produced by Rural Pops (see Production for details). Every province has a Rural Trade Good. They affect the price of the province's produced food on the Continental Food Market (see Food for details). They also affect to which extent exports are counted as food, e.g. 25% of wool export is considered food while 100% of wheat export is food, which makes wheat-exporting provinces better at feeding other cities in the same continent than wool-exporting provinces. Below are all Rural Trade Goods listed with their Value and divided by their effect on the Food Price.
100% food export price & 100% of export counted as food
Trade good
Trade value
Fish
0.50
Maize
0.50
Millet
0.50
Rice
0.50
Wheat
0.50
Potatoes
0.50
Livestock
0.80
60% food export price & 60% of export counted as food
Trade good
Trade value
Cheese
0.65
Olive Oil
0.65
Dates
0.75
Wine
0.85
Tea
0.85
Clove
1.25
Pepper
1.25
Coffee
1.15
Cotton
1.00
Sugar
1.00
Tobacco
1.00
Opium
1.00
Cacao
1.00
Hemp
0.85
40% food export price & 40% of export counted as food
Trade good
Trade value
Cinnamon
1.50
Carmine
1.25
Nutmeg
2.00
Dye (Indigo, Woad)
1.50
Incense
1.50
25% food export price & 25% of export counted as food
Trade good
Trade value
Brazilwood
1.25
Ebony
1.25
Lumber
0.65
Sandalwood
1.00
Palm Oil
0.65
Slaves
1.50
Wool
0.75
Subsistence Agriculture
0.00
Unknown
0.00
Urban Trade Goods[]
Urban Trade Goods are produced by Urban Pops (see Production for details). There are three ranks of Urban Trade goods: Mundane (white icon), Common (blue icon) and Luxury (purple icon). All Urban Trade Goods of the same rank have the same Trade Value. Below are all Urban Trade Goods listed with their upgrade path and divided by rank. Upgrades to Trade Goods with a * have an extra requirement.
Mundane - Rank 1 (0.288 Trade Value)
Mundane
Mundane Urban Goods are a mish mash of finished goods without much quality or expertise. Mundane Urban goods can upgrade to more valuable goods if there is a Centre of Production in or near the province.
Common - Rank 2 (0.36 Trade Value)
Cloth
Upgrades into Luxury Cloth, Silk or Naval Supplies*
Linen
Upgrades into Leather, Paper, Naval Supplies* or Carpet*
Metalwork
Upgrades into Jewelry, Steel, Naval Supplies* or Chinaware*
Luxury - Rank 3 (0.432 Trade Value)
Carpet
Upgrades from Linen (only in MENA province group)
Chinaware
Upgrades from Metalwork (only on the East Asia continent)
Upgrades from any Common (requires at least a level 1 Trade Harbour)
Paper
Upgrades from Linen
Silk
Upgrades from Cloth
Steel
Upgrades from Metalwork
Luxury Trade Good Bonus[]
Luxury Trade Goods provide a nation wide bonus depending on their kind and their quantity compared to the Total Population of the country. The table below lists all the different bonuses at different quantities.
Trade good
Some
(2.5-5 Trade Goods per 100 Pops)
Ample
(5-10 Trade Goods per 100 Pops)
Abundant
(10-15 Trade Goods per 100 Pops)
Plentiful
(15-25 Trade Goods per 100 Pops)
Copious
(25+ Trade Goods per 100 Pops)
Carpet
-0.25% Prestige Decay
+2.5% National Tax Modifier
-0.5% Prestige Decay
+5% National Tax Modifier
-1% Prestige Decay
+10% National Tax Modifier
-1.25% Prestige Decay
+15% National Tax Modifier
-1.5% Prestige Decay
+25% National tax Modifier
Chinaware
+1 Diplomatic Reputation
+2 Diplomatic Reputation
+1 Diplomat
+3 Diplomatic Reputation
+1 Diplomat
+1 Diplomatic Relations
+4 Diplomatic Reputation
+1 Diplomat
+1 Diplomatic Relations
+5 Diplomatic Reputation
+2 Diplomat
+2 Diplomatic Relations
Glassware
-1.25%
-2.5%
-5%
+5% Provincial Trade Power
-7.5%
+7.5% Provincial Trade Power
-0.5% Prestige Decay
-10%
+10% Provincial Trade Power
-1% Prestige Decay
Jewelry
+5% National Tax Modifier
+10% National Tax Modifier
+0.15 Legitimacy
+0.15 Republican Tradition
+15% National Tax Modifier
+0.3 Legitimacy
+0.3 Republican Tradition
+0.05 Inflation Reduction
+20% National Tax Modifier
+0.5 Legitimacy
+0.5 Republican Tradition
+0.075 Inflation Reduction
+30% National Tax Modifier
+0.75 Legitimacy
+0.75 Republican Tradition
+0.10 Inflation Reduction
Leather
+5% Production Efficiency
+7.5% Production Efficiency
-2.5% Regiment Cost
+10% Production Efficiency
-5% Regiment Cost
+15% Production Efficiency
-7.5% Regiment Cost
+25% Production Efficiency
-10% Regiment Cost
Luxury Cloth
-2.5%
-5%
+5% Provincial Trade Power
-10%
+10% Provincial Trade Power
+1 Diplomatic Relations
-15%
+15% Provincial Trade Power
+1 Diplomatic Relations
-20%
+20% Provincial Trade Power
+2 Diplomatic Relations
Naval Supplies
+1.25% Naval Force Limit
+1% Ship Durability
+2.5% Naval Force Limit
+2% Ship Durability
+5% Naval Force Limit
+3% Ship Durability
+7.5% Naval Force Limit
+4% Ship Durability
-2% Navy Tradition Decay
+1 Colonist
+10% Naval Force Limit
+5% Ship Durability
-4% Navy Tradition Decay
+2 Colonists
Paper
-5% Idea Cost
-7.5% Idea Cost
-5% Advisor Cost
-10% Idea Cost
-10% Advisor Cost +1 Advisor
-15% Idea Cost
-20% Advisor Cost +1 Advisor
-20% Idea Cost
-30% Advisor Cost +2 Advisor
Silk
-2.5%
-5%
+5% Provincial Trade Power
-10%
+10% Provincial Trade Power -10% Advisor Cost
-15%
+15% Provincial Trade Power -15% Advisor Cost
-20%
+20% Provincial Trade Power -20% Advisor Cost
Steel
-2.5%
-5%
+2.5% +2.5% +2.5%
-10%
+5% +5% +5%
-15%
+10% +10% +10%
-20%
+15% +15% +15%
Mined Trade Goods[]
Mined Trade goods are produced by Mine Complex buildings (see Production for details). There are two kinds of mined trade goods: Regular (grey icon) and Precious Metal (yellow icon). Below are all Mined goods listed with their Trade Value (and Tax Income if appropriate) and divided by type.
Regular
Trade good
Trade value
Alum
0.30
Coal
0.25
Copper
0.30
Iron
0.20
Lead
0.30
Marble
0.15
Obsidian
0.25
Salt
0.20
Sulphur
0.15
Tin
0.40
Precious Metal
Trade good
Gold
0.125 Tax Income 0.5
Silver
0.125 Tax Income 0.5
Gems
0.5
Special Trade Goods[]
Special Trade Goods are found in certain provinces. Their icons have a brown background. All Special Trade Goods come in Low, Medium and Large variants. Below are all Special Trade Goods listed with their Trade Value (and Tax Income if appropriate) per quantity.