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Government ranksEdit

Government ranks are divided into 6

Rank Name
1 Count
2 Marquis
3 Duke
4 Prince/Grand Duke
5 King
6 Emperor

Increasing rank decisionEdit

You can increase your rank by 1 at a time by enacting decisions. There is a time period of 3000 days (~8.2 years) after enacting such a decision where you can't enact another such decision. The AI will never enact these decisions.

RequirementsEdit

There are 4 kinds of decisions: HRE, catholic non-HRE, vassals and non-catholic non-HRE

For HRE countries and vassals, you need to seek permission from the Emperor of the HRE. Before that, the following is required:

  • 0/10/40/80 prestige (when increasing to rank 2/3/4/5)
  • Has religion Catholic, Protestant or Reformed (note that this excludes Calixtine, etc.)
  • Is not rank 5 (cannot have higher rank than 5)

For non-HRE vassals, you need to seek permission from your overlord. Before that, the following is required:

  • 5/10/20/40 prestige (when increasing to rank 2/3/4/5)
  • Is not lesser part in union
  • Is not rank 5
  • You can exceed the rank of your overlord

For catholic non-HRE members, you need to seek permission from the Pope. Before that, the following is required:

  • 5/10/20/40/80 prestige (when increasing to rank 2/3/4/5/6)

For any other nations, the following is required:

  • 5 prestige

Generally, increasing your rank requires you being at peace. Also, every specific rank increase requires these:

Rank increase Requirements
1 to 2
  • At least 2/3(other) owned provinces
  • Either
    • Ruler DIP rating 1
    • Ruler MIL rating 2
    • Has advisor 'Statesman'
2 to 3
  • At least 4/5(other) owned provinces
  • Either
    • Ruler DIP rating 2
    • Ruler MIL rating 3
    • Has advisor 'Statesman'
3 to 4
  • At least 12/10(other) owned provinces
  • Either
    • Ruler DIP rating 3
    • Ruler MIL rating 4
    • Has advisor 'Statesman'
4 to 5
  • At least 25/15(other) owned provinces
  • Either
    • Ruler DIP rating 4
    • Ruler MIL rating 5
    • Has advisor 'Statesman'
5 to 6
  • At least 80/100(other) owned provinces
  • Either
    • Ruler DIP rating 5
    • Ruler MIL rating 6
    • Has advisor 'Statesman'

AI acception chanceEdit

When seeking permission from an AI, the following opinions towards you will make them more lenient/restrictive towards the request:

Opinions Reaction
<50 Very unlikely to accept
50-99.99 Unlikely to accept
100-149.99 50/50 acception chance
150-179.99 Likely to accept
>179.99 Very likely to accept

Government formsEdit

Government rank does not affect government bonuses.

MonarchiesEdit

Medieval monarchyEdit

Bonuses

  • +0 Number of states
  • -12.5% Income from vassals
  • +10% National manpower modifier
  • -5% Land maintenance modifier
  • -10% Regiment cost
  • -40% Fort maintenance
  • +0.1 Monthly autonomy change

Changing to this form
You cannot change to this form.

Despotic monarchyEdit

Bonuses

  • +1 Number of states
  • -5% Stability cost modifier
  • -10% Unjustified demands
  • -10% Land maintenance modifier
  • -10% Fort maintenance
  • +0.05 Monthly autonomy change

Changing to this form

From Requirements
Altaic monarchy
  • At least administrative technology 5
  • 1 or higher stability
  • 100 administrative power
  • Culture group is NOT
    • Altaic
    • Tartar
    • Tungusic
  • Either
    • Ruler ADM rating 5
    • Ruler MIL rating 5
Feudal monarchy

Administrative monarchy
Absolute monarchy
English monarchy

  • Decentralization 0 or lower
  • At least administrative technology 5
  • 1 or higher stability
  • 100 administrative monarchy
  • Either
    • Ruler is Arbitrary
    • Ruler is Cruel
    • Ruler is Flamboyant Schemer
    • Ruler is Energetic
    • Ruler is Selfish
    • Ruler ADM rating 5
    • Ruler MIL rating 5
  • Country tag is NOT either
    • Italy (ITA)
    • Sardinia Piedmont (SPI)
    • Germany (GER)
    • Holy Roman Empire (ERG)
Eastern monarchy

Indian monarchy
Rajput monarchy
Maratha confederacy
Chinese monarchy

  • Has embraced Enlightenment institution
  • At least administrative technology 5
  • 1 or higher stability
  • 100 administrative power
  • Either
    • Ruler ADM rating 5
    • Ruler MIL rating 5

Feudal monarchyEdit

Bonuses

  • +1 Number of states
  • +12.5% Income from vassals
  • +10% Global manpower modifier
  • -5% Land maintenance modifier
  • -20% Fort maintenance
  • +0.07 Monthly autonomy change


Changing to this form

From Requirements
Medieval monarchy
  • Decentralization 4 or lower
  • At least administrative technology 5
  • 0 or higher stability
  • 100 administrative power
Despotic monarchy

Administrative monarchy
Absolute monarchy
English monarchy

  • Decentralization 0 or lower
  • At least administrative technology 2
  • 0 or higher stability
  • 100 administrative power
  • Tag is NOT either
    • Italy (ITA)
    • Sardinia Piedmont (SPI)
    • Germany (GER)
    • Holy Roman Empire (ERG)

Administrative monarchyEdit

Bonuses

  • +2 Number of states
  • +5% Production efficiency
  • -1 Interest per annum
  • +10% National tax modifier
  • +0.01 Monthly autonomy change

Absolute monarchyEdit

Bonuses

  • +2 Number of states
  • +5% Discipline
  • -1 National unrest
  • -0.05 Monthly autonomy change

Constitutional monarchyEdit

Features the parliament. Bonuses

  • +3 Number of states
  • -1% Prestige decay
  • +1 Yearly legitimacy
  • -0.05 Monthly autonomy change

Enlightened despotismEdit

Bonuses

  • +2 Number of states
  • +1 Number of accepted cultures
  • -5% Core creation cost
  • +10% Global manpower modifier
  • -0.05 Monthly autonomy change

English monarchyEdit

Only available for England at game start. Bonuses

  • +2 Number of states
  • +0.25 Yearly legitimacy
  • -1 National unrest
  • -5% National tax modifier
  • -5% Regiment cost
  • -10% Fort maintenance
  • +0.07 Monthly autonomy change

RepublicsEdit

TheocraciesEdit

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