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I have heard that idea groups are getting reformed in M&T 2.0. Because of that, please don't expand this article.

Number of idea groups increase by 1 at the following administrative tech levels:

  • 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56

Administrative groupsEdit

AdministrativeEdit

PrerequisitesEdit

No prerequisite idea groups

Idea groupEdit

# Name Effect
1 Adaptability -15% Core-creation cost
2 Debt and Loans -2 Interest per annum
3 Extra Advisors +1 Possible advisor
4 Martial Administration +2 Number of states
5 Centralization -0.06 Monthly autonomy change
6 Civil Servants +2 Number of states
7 Corvee -5% Development cost
Bonus - -5% Yearly corruption

UnlocksEdit

Helps in unlocking the following idea groups:

Idea group Requirements
Empire 'Martial Administration' idea
Expansion 'Martial Administration' idea
Global Empire 'Martial Administration' idea
'Faster Colonists' idea from 'Exploration' idea group

AsceticismEdit

# Name Effect
1 Devotion Idea Tolerance of the true faith +1
2 Charitable Work National unrest -1
3 Fraternities Production efficiency +10.0%
4 Missionary Work Missionary +1

Missionary strength +1.0%

5 Religion Settlement Yearly prestige +0.3
6 Monastic Diversity Missionary strength +1.0%

Missionary strength vs heretics +1.0%

7 Interfaith Dialoge Tolerance of heretics +1
Bonus - Diplomatic reputation +1

CeremonyEdit

# Name Effect
1
2
3
4
5
6
7
Bonus

EconomicEdit

EmpireEdit

EngineeringEdit

ExpansionEdit

Global EmpireEdit

HumanistEdit

InnovativenessEdit

Popular ReligionEdit

ScholasticismEdit

TheologyEdit

Diplomatic groupsEdit

AristocracyEdit

# Name Effect
1 Noble Knights Calvary combat ability +5.0%
2 Local Nobility Vassal income +5.0%
3 Serfdom National unrest -1
4 Noble Officers +1 Land leader shock
5 International Nobility +1 Dipolmat
6 Noble Resilience Monthly war exhaustion -0.01
7 Military Traditions Military tech cost -5.0%
Bonus - +1 Extra leader

CultureEdit

DemocracyEdit

DiplomaticEdit

EminenceEdit

EspionageEdit

ExplorationEdit

Free TradeEdit

InfluenceEdit

Merchant MarineEdit

PlutocracyEdit

TradeEdit

Military groupsEdit

Grand ArmyEdit

Grand FleetEdit

LeadershipEdit

LogisticEdit

MercantilismEdit

MercenaryEdit

NavalEdit

Naval LeadershipEdit

Naval QualityEdit

Professional ArmyEdit

QualityEdit

QuantityEdit

Standing ArmyEdit

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