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Version 2.00 - 2 Jul 2017 Edit

One or many entries - check the Feature List

  • Port to v1.22 (Russia) patch.
  • Tweaks to the map of Europe.
  • Changes to the map of the Caucasus.
  • Reworks the map of China.
  • Reworks the map of India.
  • Localisations Britishified.
  • Decisions to build kremlins no longer capital-specific, costs increased.
  • Removed country_level bonuses for kremlins, replaced with local_autonomy reduction.
  • Kremlins again map objects if own the National Monuments Pack II.
  • Tweaks and fixes to the Castillian Civil War.
  • Revised culture setup in Asia.
  • Pawn of Namur can no longer happen if it's at war.
  • Fixes an issue with the Westphalia event removing some nations from the HRE when it shouldn't.
  • Merchant Imperial free cities can now ally like regular Imperial free cities.
  • Burgundian culture (Low Frankish culture group) no longer exists.
  • Forming countries now no longer adds accepted cultures.
  • Adds a Roman Empire tag.
  • Correct ruler titles for HRE burgraviates and landgraviates.
  • Fixes the mtth of the Burgundy event of the Philippe de Rouvre's death event.
  • Fixes which provinces go to Kurland in the Treaty of Vilnius decision.
  • Fixes the options of the event of a d'Anjou inheriting the Crown of Poland.
  • Christian provinces in Mashriq region now set to Aramaic or Assyrian.
  • Adds an event for Aramaic culture group to shift to Shami or Kurdish after conversion to Islam.
  • Fixes some overlooked event options giving mercantilism or republican_tradition on wrong scale.
  • Fixes an issue with Brittany forming before the end of the Brittany War of Succession.
  • Horde split up events now also check horde unity.
  • Adds a decision to a Turkish nation to establish a provincial system.
  • Replaces the last gaining_control modifiers with the addition of a territorial_core.
  • Fixed the Korean Hall of Worthies decision being spammable.
  • Dynastic events towards the Union of Kalmar will now take longer.
  • Uniting Scandinavia from the Kalmar Union is now requires 70 absolutism.
  • Couple religion fixes in South America starting setup.
  • Fixes starting rulers and heir of Jlich andf of Berg.
  • Event to kill Denmark Estrid heir no longer triggered by an event.
  • Fixes a date localisation issue for Swiss Mercenary event.
  • Adds some more possible lucky nations.
  • Decision to reform tribal governments now removes the primitive trait.
  • Fixes a number of localisations issues.
  • Changed set-up of Hohenzollern burgraviate - now starts out united until 1398.

v2.00.01 PatchEdit

  • Fixes building descriptions.
  • Removes the ability to consecrate metropolitans.
  • Fixes technology increasing effects.
  • Fixes an issue with Kremlins that could be built without owning the proper province.
  • Fix event modifier descriptions.
  • Turkish Empire back as regular formable, pending a required rework for fully flavour.
  • The CCW should no longer conflict with the HYW regarding rulers prisonner of war.

v2.00.02 Patch Edit

  • Disable "Tutorial" button.
  • Purges the remaining "gaining_control" modifiers.
  • Tweaks the transfer electorship to senior partner to check the senior partner is part of the HRE.
  • Black Prince set as English general.
  • Fixes an event ID typo for culture conversion to Dalmatian.
  • Overlord can now build the canal great projects in their subject's lands.
  • Fixes a freeze linked to the flight of the Patriarchate of Jerusalem.
  • Replaces now obsolete "owns_or_vassal_of" trigger by "owns_or_non_sovereign_subject_of" or "owns_or_subject_of".
  • Opened a passage between Yanqing and Miyun.
  • Fixes an issue with the shuffle button of the music player.
  • Changes the colour of the Turkish unification tag.
  • Resets the numerals of all monarch names for the colonial revolter nations.
  • Fixes an issue of music player when not owning some of the music DLCs.
  • Fixes the capital set of the Turkish vassals in Nortth Africa.
  • Revise province trade goods.
  • Overlord will no longer automatically protect his tributaries.
  • Readded Sakha to the map.
  • Moved Karelian to Swedish culture group. Sapmi becomes an isolate culture.
  • Moved Forbidden Palaces to their proper places on the map.
  • Nerfed the bonus granted for building Forbidden Palace to a sane level.
  • Tweaks to the Middle East setup.
  • Fixes the cores added on formation of France.
  • Fixes the calculation of the Bohemia Demesne and Core variables.
  • Fixes the event regarding the capture of the enemy leader in the CCW.
  • Fixes the primitive boat creation decision.
  • Disables the primitve boat creation for the AI.
  • If Amerindian nations manage to get a colonist, they can use it in a province of their continent.
  • Fixes the DLC icons in the lobby.
  • Removed the button to raise banners.
  • Adds the north America native nations as optional, without migration.
  • Adds a performance notification when using north America native nations.
  • Death of Hוkon event now checks that Denmark is not in union under Norway.
  • Merges tthe three Catalan cultures into one, inside the Lenguadoc culture group.
  • Adds national ideas for the Latin Empire of Constantinople.
  • Adds back adm tech level requirement for the formartion of Russia.
  • Forming Russia no longer sets Russian vassals as historical rivals.
  • The yearly on_action event giving monetary benefits as colonial growth now checks the nation has at least one colony.
  • Fixes an issue with the Grant of Brandenburg event.

v2.00.03 Patch Edit

  • Adds a failsafe for ENR to become Castillian when becoming CAS.
  • Dniestr Estuary moved to Cetatea Alba.
  • Reorganised the start up event to have the additional tags choice on first event, and native nations on second event.
  • Fixes an issue with death of Enrique de Trastamara leading to game over instead of switching tag.
  • Remove all `add_accepted_culture` effects from decisions.
  • Fixes Tortosa province.
  • Removes a bad alternate event ending the HYW.
  • Forming Latin Empire now fires the At the Crossroads event to get its national ideas.
  • Adds failsafes for events not to create unions when conditions don't apply.
  • Home of Consort modifiers applies now only local production bonus instead of nationwide.
  • Daur and Manchu titles updated.
  • Non-Imperial Hegemon modifier will now be correctly applied.
  • Countries outside of Europe should no longer be able to support League Wars.
  • East and North Asian countries will no longer be able to get female heirs.
  • Uniting Mongols will now remove Khaganate title from previous holder if present.
  • Building requirments are now listed in the tooltip.
  • Revised culture setup of Oceania.
  • Added fictional rulers for 1356 start to Daur, Warka, Udege and Oroch.
  • Nullified all possible effects of razing.
  • Added the uncolonized provinces in Baluchistan to India Charter.
  • Devolving Yuan will now properly change culture from Mongol.
  • Tartar and Chaghatai cultures will now quicker culture convert to their daughter cultures.
  • Renamed Jin (JIN) to Jin, while Aisin (MCH) to Jin.
  • Additional and extra tags now get permanent claims as they should instead of regular claims.
  • Fixes the source of a crash/freeze (especially the one around 1390).
  • Fixes the capital of Mainz.
  • Jeanne d'Arc event should be delayed.
  • Added the Eastern Thalassocracy government for Majapahit, with autonomous vassals.
  • Burgundy should no longer transfer its vassals to France.
  • Fixes monarch point drain bug.
  • Tunes AI's willingness to take corruption favors.
  • Fixes bugs pertaining to corruption.
  • Fixes regions with low food exporting its food away.
  • Fixes CE not being set.

v2.00.04 Patch Edit

  • Fixes the issue of no CE for terrible communication provinces.
  • Hordes will now receive Horde Unity from gained loot.
  • War exhaustion negatively impacts Horde Unity.
  • Formable nations with unique national ideas will now properly change them on formation.
  • Restricted Papal alliances, especially during the Great Schism.
  • Fixed bug that prevently colonized provinces from being colonized after being looted due to being a colony.
  • Improved Mercenary cost and maintenance modifiers on mercenary ideas to compensate for high base values in game.
  • Mission to construct a refinery in a colony now adds temporary urban gravity.
  • Reduce a bit the general cost of ships, to be in accordance with forcelimits.
  • Added failsafes for Pagan religions rebels not to spawn outside their "zone".
  • Dynamic province names for Kashubian, Polish and Low German cultures in Prussia and Pommerania.
  • Tributaries give Horde Unity.
  • Disabled sailor_event.5.
  • Increased unrest from Tribal Succession event.
  • Vietnamese province names for Laos, Guangxi and Guangdong.
  • Hopefully a fix for Wang dynasty reappearing in Joseon.

v2.00.05 Patch Edit

  • Hausa and Ojibwa are now properly localised.
  • Fixes Muisca history files.
  • Added a production efficicy bonus to the Danish agricultural revolution idea.
  • Fixes an issue with Hannover's name on the map.
  • Empire of Rome 's adjective no longer is African.
  • Eastern Africa nations now get privileges on start.
  • Fixes to the Ethiopia setup.
  • Overhaul of the Horn of Africa climate.
  • Alliance mission now checks alliance feasability in and around the HRE.
  • Adds an event granting Pyotr Veliky as heir to a Romanov ruler.
  • Adds a new "Weak" personality Serbia starts with.
  • Reduces misguided warrior discipline penalty.
  • Fixes a bug with rural province AI and farming efficiency, courtesy of Ellysthan.
  • Fixes tundra terrain not getting any penalty in farming efficiency, courtesy of Ellysthan.
  • Changes to the Anatolia setup.
  • Removes the Beylik of Karasi.

v2.00.06 Patch Edit

  • Ship maint reduced from 5% yearly to 3% yearly.
  • Exploration now grants colonists on third idea.
  • Collecting on trade now has a -30% penalty when outside main port.
  • Receiver education base requirements added to institution trade spread.
  • Client states working once again.
  • Added introductory events for Goryeo and Shen.
  • Uniting China will now remove Non-Imperial Hegemon modifier.
  • Lusong culture removed.
  • Expanded namelists for Jurchen nations.
  • Expanded Polish dynamic names to encompass whole Ukraine, Belarus, Medieval Russia, Moldavia, Slovakia, Bohemia, and Baltic States.
  • Old Prussians reappear in east Prussia.
  • Some localisation fixes in Latin America.
  • Fixed localisation for Corporation Guild, Manufactory, Factory, and Steam-Powered Factory to indicate proper technology requirement.
  • New Old Prussian personal names thanks to Graf Radetzky and SWHM team.
  • Fixes an issue with the Aramean cultures not set properly.

v2.00.07 Patch Edit

  • Tweaks to the Epirus and Thessaly setup.
  • Fix of encoding in Hungarian dynamic province names.
  • Polish Granary of Europe mission is now completable.
  • Corrected +30% effect to -30% for collecting outside of node.
  • Clean up of the history files by our new Great Consistency Inquisitor (shaves off some of the save bloat).
  • Adds straits between Hokkaido and Sakhalin, between Hokkaido and Kurils, and between Kurils and Kamtchatka.
  • Swabia is now the primary tag of the Schwabish culture.
  • Fixes an issue of having Samaritan both as religion and culture.
  • Britishisation and cleanup of the M&T localisations.
  • India Trade Company subject is now created as a protectorate again.
  • Naval-oriented ideas now have more impact on getting the Discvoery Voyages events.
  • Split the holy war war gaol into an against heretic and an against heathen version.
  • Adds a failsafe to be sure one can't use the holy war wargoals to grab provinces of the owner's religion.
  • Vassalise missions no longer target HRE Imperial Cities.
  • Emperor can now form Italy without having to disband or leave the HRE.

Version 2.01 - 20 Aug 2017 Edit

  • Overhaul of the National Ideas.
  • Accepted culture no longer hard blocks culture conversion, instead has 75% penalty.
  • Added Decentralized Vassal and Rebellious Decentralized Vassal subject types complete with localization.
  • Added them to relevant Lithuanian subject relationships.
  • Reenabled Demand Unlawful territory for the emperor.
  • Made unlawful territory modifier regarding Italian power last 7300 days (20 years) up from 3650 days so it doesn't hit the same province twice.
  • Commented out the French penalty modifiers.
  • Tortosa recycled into Gronningen and Ommeladen.
  • New map of the Horn of Africa.
  • Cliffs of the Rift Valley set as wastelands.
  • New nation setup in and around Ethiopia.
  • Adds a mountain wasteland in Korea.
  • Cushitic culture group renamed to Abyssinian, with Gaburge as newly added culture.
  • New Gumur, Kenzi and Beja cultures in the Nilotic group.
  • Somalic culture group split of from the former Cushitic culture group, with Afar, Dir, Ishaak, Darod, Hawiya, Bimal and Raxaweyn cultures.
  • Fixes some area issues around Patagonia.
  • Fixes an idea trigger issue for some advisor types.
  • Suqutra is now of Soqotri culture in the Arabian group.
  • Indian Ocean islands should now be colonisable like the African trading post provinces.
  • Reorganised the tag options in the startup events.
  • Trade effic penalties made more consistant.
  • Unrest tweaked in several places, cancelling out some base penalties.
  • Effect of CE on unrest drastically increased.
  • Legitimacy, Devotion, Horde_Unity, and Republican Tradition.
  • Rescaled revolt sizes in several ways.
  • Pushed paved roads and highways further back in tech, should prevent clustering and overbuilding, also more historical.
  • Adds a diplomatic_action to change apanage subjects to regular vassal.
  • Native plagues are now automatically enabled from start.
  • Made Cilicia now properly Cilician culture.
  • AI no longer changes primary cultures.
  • The Miaphysite "heir plotting against father" event now checks the age of the heir.
  • Rescaled revolt sizes in several ways.
  • AI France now restricted in ability to declare offensive wars until the end of the Hundred Years' War.
  • Fixing Syriac being mistakenly localised as Samaritan.
  • Adds a failsafe during the chain to form the Kalmar Union so the nation becoming junior partner not be a subject.
  • Adds mining resources in Ethiopia.
  • Muscowy no longer gets the Russian unification casus belli.
  • Euboia island now in Thessalia area.
  • Eastern and Western Aegean areas now merged.
  • Serbia areas redrawn in two six province-areas.
  • Tweaked the Beograd province shape.
  • Tweaked the map of the Duchy of Sleswig-Holstein.
  • Adds a decision to reform the Kingdom of Armenia (if ARM is removed from the map).
  • Nabulus now set as hills terrain.
  • Adds a new subject type, mix between march and PU, used between England and Aquitaine.
  • Fixes a bug with education of the heir events.
  • Removed a loop in France and Lotharingia formation.
  • Fixes some name changes between Greek and Turkish in Anatolia.
  • Adds a strait between Weser and Ditmarschen.
  • Fixes the Vengeful trait morale bonus.
  • Colonial nations can now colonise without colonists.
  • Late Middle Japanese (before the monophtongisation) versions of province names and cities in Japan.
  • Peasant republic government for Friesland.
  • Broke loops of Latin Empire forming other nations.
  • Tweaks the estates panel.
  • Fixes some starting dynasties.
  • Nation formation decisions setting historical rivals now makes it reciprocical.
  • Great Salt Lake (in the middel of a wastetland) recycled into Vättern and Varnen.
  • Adds the Oytuz Pass.
  • Tweaks the Moldavia setup.

v2.01.01 Patch Edit

  • Fixes a couple province names in Germany.
  • Fixes a graphic glitch on idea group panel on some resolutions.
  • Fixes an issue leading to no AI wars during at least the first century of game.
  • Depolonisation of Ruthenian province names
  • Conquer Neumark province for Poland once again targets Wa³cz and Lubusz
  • Izeh and provinces in Ethiopia belong now to proper Trade nodes. Izeh removed from Alaska Colonial Region
  • Leftover Traditions and Ambitions removed

v2.01.02 Patch Edit

  • Leftover Traditions and Ambitions removed.
  • Idea balance work, especially focused on mercenary ideas and admin ideas.
  • Removes Treaty of Rihe and Poland prosperity events.
  • Yuan no longer degenerates during war.
  • Renames Tatar culture group to Turkic.
  • Upgrades the university in Cairo.
  • Culture to and from the Aramaic cultures will no longer happen if province is both of religion group and culture of the owner.
  • Fixes the population data and mines in Beograd and Zlatibor.
  • New monarch and ship names for Cyprus and Jerusalem, courtesy of Hadhod and the_hdk.
  • Fixes some national ideas said to give a bonus to years_of_nationalism but actually giving a penalty.
  • Fixes a crash caused by the game trying to create a double PU between CAS and ARA.
  • Tweaks to the culture setup in Moldavia to avoid a wierd nationalist rebel expansion into the Steppes.
  • Removed the OTT cores on the Beylik of Saruhan.
  • England mustend the HYW before being able to declare an offensive war on somebady other than France, Scotland or their subejects.
  • Majapahit and the other non-Muslim Austranesian nations now get priviledges on start.
  • Supremacy Act is no longer limited to tributaries.
  • Admin Efficiency from tech drastically reduced.
  • Several buildings spread out in adm tech to prevent too much early stacking.
  • Chinese warlords will now be properly annexed when having less than -85 warscore during a war with the other warlords.
  • New Bourbon versions for alternate French flag.
  • Diet of XXX should no longer spam the player.
  • Persia player will now get a notification at least a year in advance when a Saffaviya revolt is to spawn.
  • Adds a player decision for Pagan religions to no longer permit or allow monotheist religions.
  • Fixes the Romuva minority disappearing act.
  • Lithuanian and Ruthenian ruled by Giedimnai dynasty countries can now form Lithuania.
  • Only provinces in Liaoning owned by Uriankhad will transfer to the new suzerain on surrender.
  • AI will also a lot more likely to create 3 guards, than to keep them as a vassal.
  • Fixes a reward bug in university building events.
  • Noble feud event settlement option cost now scaled on yearly income.
  • Fixes some localisation issues in the Swedish Civil War event chain.
  • Fixes two stray pixels in Syria.
  • Fixes the triggers for gaining the Bosphorous Strait Split modifier.
  • Escape clause decision for Burgundy now fires a notification event to the overlord.
  • Escape clause decision now sets a five year-truce.
  • Fixes a couple issues with Namur pawning its county.
  • Duchy of Trakai now gets access to form Lithuania without size requirement if Lithuania doesn't exist.
  • Colonial nations now gives a merchant to colonial parent once it reaches 100 population.

v2.01.03 Patch Edit

  • No country played by player will start as Great Predator from the game start (fixes CB issues for Muscovy, Ottomans, Ming etc.).
  • Bhutanese, Sikkimese, Ladakhi and Balti cultures readded to Tibetan culture group.
  • Fixed the form Gupta decision so it properly counts owned provinces in East Bengal region.
  • Yuan will only degenerate if it and its vassals own less than 50 provinces in China.
  • Once the China is unified after the Red Turban Rebellion any leftover vassals will ask for integration.
  • To Nanjing, Beijing, Kaifeng, and Xi'an added were Hangzhou, Luoyang, Chengdu, and Guangzhou as possible requirements to unify China.
  • It is now possible to build a Forbidden city also in Hangzhou, Luoyang, and Chengdu.
  • Yuan requirements for success lowered from 235 to 135 provinces in China owned, but now vassals are likely to rebel instead of being willingly annexed.
  • Hopefully fixed the issue with separatism in China.
  • Illyria can no longer form Dalmatia.
  • Increased the time to share tech discoveries inside the tech group, this should make 'doing your own exploring' far more valuable.
  • Fixes and reduces the scope of the Hungary mission.
  • Ghazi attacks will now happen only in countries neighbouring the nation sending them.
  • Adds the Caribbean islands in the natives file.
  • Fixes a bug preventing Burgundy from getting the Escape Clause decision.
  • Fixed a bug allowing Rank 4 Trade Harbour and Rank 4 Military Harbour being buildable in the same province.
  • "The Ruler is Dead" event will now fire on ruler's death and not on the rise of his successor.
  • Fixes an issue with provinces getting several modifiers when hit by a typhoon.
  • Tidies the German name decision for improved performance.
  • Fixes an issue of empty option in Janissary events.
  • Fixes the glitch of West African Spiritualism popping up in South America.
  • Adds an influence diplomatic action to transform the overseas fief subject into a regular personal union.
  • Diplomatic action to subjugate and integrate subjects now require the nation to have been a subject for over ten years.

v2.01.04 Patch Edit

  • Obudshaer Infantry is now available only to countries with Danish culture.
  • Carolean and Gustavian Infantry are now available only to countries with Swedish culture.
  • Hakkapeliitta are now available to any country which owns provinces in Finland region.
  • On creation of Manchu nationality player is given a choice to change the heir's dynasty to Aisin Gioro.
  • Polish-Lithuanian Union events can occur whenever Lithuania or its subjects border Poland.
  • Added missing Trading Post modifier to Akwa Ibom.
  • The decision to germanize city names will no longer be enactable when you don't own eligible provinces.
  • Brought trade company modifiers into balance with the 2.0 design. TCs should no longer be rebel factories.
  • Border dispustes events between Poland and Lithuania are now also available when Lithuanian vassals own the provinces in question.
  • Fixed the bugs with events adding 0 manpower.
  • Subjugated and decentralised vassals will no longer be able to take lands from their overlords without demanding independence first.
  • Fixed the issue with subjugated and decentralised vassals not being able to be subjugated.
  • Mount Lebanon Emirate will now disappear when all its provinces lose Druze and Chaldean minorities, and is defeated in at least 3 expeditions.
  • Great Temple event will now properly tell how far it is from being finished.
  • Socotra now has a lack of harbour modifier.
  • Bur now has a good harbour.
  • Agame made temperate climate.
  • Significant revisions and rebalance done to art power.
  • Localisations now available for all Art Power sources.
  • Added a new national quality modifier based on a player's per capita art power.
  • Capital buildings now give a slight bonus to money going toward your court.
  • Under Stability and National Quality, there is now an option to view our urban goods bonuses.
  • Fixed a bug in which high level art centers were being placed on phantom provinces, rather than the provinces with highest art power.
  • Events offering Moldavian or Wallachian vassalship won't substract stability on refusal.
  • Moldavia and Wallachia will become vassals only after the overlord agrees to the proposal.
  • Provinces with any Fur modifier won't get the second one on colonisation.
  • All instances of War-ravaged Province modifier replaced with population removal (Hussites).
  • Prospect in Archipelago of Blekinge decision won't reappear after enacting, while the province will be considered for military harbour construction.
  • Wawel Renovation event removed as it is too specific and context insensitive (the castle was damaged in a fire and no other palace has a similar event).
  • Polish-Lithuanian Commonwealth Navy event will deduct 10% of yearly income instead of 50%.
  • Hangzhou, Luoyang, Chengdu forbidden city constructions can be properly canceled now.
  • Made Tam Giang Vietnamese, all remaining Sipsong Thai provinces made Animist.
  • Machu Picchu is now a buildable great project. 
  • Trade between rivals event will properly remove 5 influence from Aristrocrat Faction, instead of 55.
  • Alliance restrictions for Chinese Emperors is now based not on title, but the flag granted by unification of China.
  • India Chartter province group triggers replaced by India continent.
  • Adds an option to remove the Central African native nations.
  • Adds some more informations in the setup events regarding the different options and their effects.
  • Adds an Efik, an Ijaw and an Edo culture in the Nigerian group.
  • Renames Jukun culture to Kwararafa.
  • Renames Calabar nation to Akwa Akpa.
  • Renames Igbo nation to Igala.
  • Renames Benin to Edo.
  • Changes to the culture setup in West Africa.
  • Missionaries won't enter the Canary Islands if they are a subject of Catholic state.
  • Chinese surrender event should now work properly.
  • Prussia and Brandenburg now have proper uniform colours.
  • Changes the colour of Trakai.
  • Fixes some long forgotten province names.
  • Fixes the Capital Improvement event not giving prestige bonus on higher cost options.
  • Added missing has_small_natural_harbour and has_great_natural_harbour flags.
  • Fa Ngum made a 3-star general to help Lan Xang with defeating Vientiane.
  • Adds a Decline of Burgundy event triggering when it loses provinces in the High Countries region.
  • Fixes starting monarchs and other names for MAdagascar nations, courtesy of RedWallzyl.
  • Opens the formation of Kalmar Union to any Scandinavian nation.
  • Fixed Blekynge and Nyhaven prospecting decisions not setting up proper flags.
  • Adds missions to discover and colonise the Açores and Madeira.
  • Reforming government won't remove primitive tag from Central and South American states. Player has to finish reforms to do so.
  • Forming Aztecs or Mayas won't make you a Tribal Monarchy if you already have a better government.
  • Forming Inca won't make you a Despotic Monarchy if you already have a better government.
  • Fixes the fact that removing the native nations at start breaks on_monarch_death and on_new_monarch on_actions.

v2.01.05 PatchEdit

  • Mission to reconvert Italy for Papal States will now properly check success conditions.
  • Mission to colonise Açores and Madeira tooltips are now more specific with regards to the goal.
  • Fixes an issue with mapmode buttons in the lobby.
  • Lowered transfer bonus to tradepower to 5% from 10%.
  • Lowered cap to 10% from 100%.
  • Trade node balance should be more even and this bonus less dominant.
  • Forming Turkish Empire gives you Empire title (duh).
  • Doubled Harbour modifier removed from Stormarn.
  • Peasant Wars should no longer restart if player too slowly accepts the ending event.
  • Made Bermuda colonisable.
  • Breaks some more nation formation loops.
  • Separatism issues in China should be fixed finally.
  • Fix to Low Countries Want Out event not properly firing a response event for Emperor.
  • Russia and PLC can no longer form Lithuania.
  • Fixes the missions to colonise Açores and Madeira.
  • New expense system which takes away the base tax method and adds instead the expenses to State Maintenance (which has been renamed).
  • Made numerous changes to urban production.
  • Can now improve urban production skill in a province with province interactions.
  • Can now change urban goods at a skill cost.
  • Urban Production and Skill are now gainable through national ideas.
  • Made revisions to how Urban Production Skill expands in a super region.
  • Tweaks and fixes to the Suez Canal.

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