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Version 2.00 - 2 Jul 2017 Edit

One or many entries - check the Feature List

  • Port to v1.22 (Russia) patch.
  • Tweaks to the map of Europe.
  • Changes to the map of the Caucasus.
  • Reworks the map of China.
  • Reworks the map of India.
  • Localisations Britishified.
  • Decisions to build kremlins no longer capital-specific, costs increased.
  • Removed country_level bonuses for kremlins, replaced with local_autonomy reduction.
  • Kremlins again map objects if own the National Monuments Pack II.
  • Tweaks and fixes to the Castillian Civil War.
  • Revised culture setup in Asia.
  • Pawn of Namur can no longer happen if it's at war.
  • Fixes an issue with the Westphalia event removing some nations from the HRE when it shouldn't.
  • Merchant Imperial free cities can now ally like regular Imperial free cities.
  • Burgundian culture (Low Frankish culture group) no longer exists.
  • Forming countries now no longer adds accepted cultures.
  • Adds a Roman Empire tag.
  • Correct ruler titles for HRE burgraviates and landgraviates.
  • Fixes the mtth of the Burgundy event of the Philippe de Rouvre's death event.
  • Fixes which provinces go to Kurland in the Treaty of Vilnius decision.
  • Fixes the options of the event of a d'Anjou inheriting the Crown of Poland.
  • Christian provinces in Mashriq region now set to Aramaic or Assyrian.
  • Adds an event for Aramaic culture group to shift to Shami or Kurdish after conversion to Islam.
  • Fixes some overlooked event options giving mercantilism or republican_tradition on wrong scale.
  • Fixes an issue with Brittany forming before the end of the Brittany War of Succession.
  • Horde split up events now also check horde unity.
  • Adds a decision to a Turkish nation to establish a provincial system.
  • Replaces the last gaining_control modifiers with the addition of a territorial_core.
  • Fixed the Korean Hall of Worthies decision being spammable.
  • Dynastic events towards the Union of Kalmar will now take longer.
  • Uniting Scandinavia from the Kalmar Union is now requires 70 absolutism.
  • Couple religion fixes in South America starting setup.
  • Fixes starting rulers and heir of Jlich andf of Berg.
  • Event to kill Denmark Estrid heir no longer triggered by an event.
  • Fixes a date localisation issue for Swiss Mercenary event.
  • Adds some more possible lucky nations.
  • Decision to reform tribal governments now removes the primitive trait.
  • Fixes a number of localisations issues.
  • Changed set-up of Hohenzollern burgraviate - now starts out united until 1398.

v2.00.01 PatchEdit

  • Fixes building descriptions.
  • Removes the ability to consecrate metropolitans.
  • Fixes technology increasing effects.
  • Fixes an issue with Kremlins that could be built without owning the proper province.
  • Fix event modifier descriptions.
  • Turkish Empire back as regular formable, pending a required rework for fully flavour.
  • The CCW should no longer conflict with the HYW regarding rulers prisonner of war.

v2.00.02 Patch Edit

  • Disable "Tutorial" button.
  • Purges the remaining "gaining_control" modifiers.
  • Tweaks the transfer electorship to senior partner to check the senior partner is part of the HRE.
  • Black Prince set as English general.
  • Fixes an event ID typo for culture conversion to Dalmatian.
  • Overlord can now build the canal great projects in their subject's lands.
  • Fixes a freeze linked to the flight of the Patriarchate of Jerusalem.
  • Replaces now obsolete "owns_or_vassal_of" trigger by "owns_or_non_sovereign_subject_of" or "owns_or_subject_of".
  • Opened a passage between Yanqing and Miyun.
  • Fixes an issue with the shuffle button of the music player.
  • Changes the colour of the Turkish unification tag.
  • Resets the numerals of all monarch names for the colonial revolter nations.
  • Fixes an issue of music player when not owning some of the music DLCs.
  • Fixes the capital set of the Turkish vassals in Nortth Africa.
  • Revise province trade goods.
  • Overlord will no longer automatically protect his tributaries.
  • Readded Sakha to the map.
  • Moved Karelian to Swedish culture group. Sapmi becomes an isolate culture.
  • Moved Forbidden Palaces to their proper places on the map.
  • Nerfed the bonus granted for building Forbidden Palace to a sane level.
  • Tweaks to the Middle East setup.
  • Fixes the cores added on formation of France.
  • Fixes the calculation of the Bohemia Demesne and Core variables.
  • Fixes the event regarding the capture of the enemy leader in the CCW.
  • Fixes the primitive boat creation decision.
  • Disables the primitve boat creation for the AI.
  • If Amerindian nations manage to get a colonist, they can use it in a province of their continent.
  • Fixes the DLC icons in the lobby.
  • Removed the button to raise banners.
  • Adds the north America native nations as optional, without migration.
  • Adds a performance notification when using north America native nations.
  • Death of Hוkon event now checks that Denmark is not in union under Norway.
  • Merges tthe three Catalan cultures into one, inside the Lenguadoc culture group.
  • Adds national ideas for the Latin Empire of Constantinople.
  • Adds back adm tech level requirement for the formartion of Russia.
  • Forming Russia no longer sets Russian vassals as historical rivals.
  • The yearly on_action event giving monetary benefits as colonial growth now checks the nation has at least one colony.
  • Fixes an issue with the Grant of Brandenburg event.

v2.00.03 Patch Edit

  • Adds a failsafe for ENR to become Castillian when becoming CAS.
  • Dniestr Estuary moved to Cetatea Alba.
  • Reorganised the start up event to have the additional tags choice on first event, and native nations on second event.
  • Fixes an issue with death of Enrique de Trastamara leading to game over instead of switching tag.
  • Remove all `add_accepted_culture` effects from decisions.
  • Fixes Tortosa province.
  • Removes a bad alternate event ending the HYW.
  • Forming Latin Empire now fires the At the Crossroads event to get its national ideas.
  • Adds failsafes for events not to create unions when conditions don't apply.
  • Home of Consort modifiers applies now only local production bonus instead of nationwide.
  • Daur and Manchu titles updated.
  • Non-Imperial Hegemon modifier will now be correctly applied.
  • Countries outside of Europe should no longer be able to support League Wars.
  • East and North Asian countries will no longer be able to get female heirs.
  • Uniting Mongols will now remove Khaganate title from previous holder if present.
  • Building requirments are now listed in the tooltip.
  • Revised culture setup of Oceania.
  • Added fictional rulers for 1356 start to Daur, Warka, Udege and Oroch.
  • Nullified all possible effects of razing.
  • Added the uncolonized provinces in Baluchistan to India Charter.
  • Devolving Yuan will now properly change culture from Mongol.
  • Tartar and Chaghatai cultures will now quicker culture convert to their daughter cultures.
  • Renamed Jin (JIN) to Jin, while Aisin (MCH) to Jin.
  • Additional and extra tags now get permanent claims as they should instead of regular claims.
  • Fixes the source of a crash/freeze (especially the one around 1390).
  • Fixes the capital of Mainz.
  • Jeanne d'Arc event should be delayed.
  • Added the Eastern Thalassocracy government for Majapahit, with autonomous vassals.
  • Burgundy should no longer transfer its vassals to France.
  • Fixes monarch point drain bug.
  • Tunes AI's willingness to take corruption favors.
  • Fixes bugs pertaining to corruption.
  • Fixes regions with low food exporting its food away.
  • Fixes CE not being set.

v2.00.04 Patch Edit

  • Fixes the issue of no CE for terrible communication provinces.
  • Hordes will now receive Horde Unity from gained loot.
  • War exhaustion negatively impacts Horde Unity.
  • Formable nations with unique national ideas will now properly change them on formation.
  • Restricted Papal alliances, especially during the Great Schism.
  • Fixed bug that prevently colonized provinces from being colonized after being looted due to being a colony.
  • Improved Mercenary cost and maintenance modifiers on mercenary ideas to compensate for high base values in game.
  • Mission to construct a refinery in a colony now adds temporary urban gravity.
  • Reduce a bit the general cost of ships, to be in accordance with forcelimits.
  • Added failsafes for Pagan religions rebels not to spawn outside their "zone".
  • Dynamic province names for Kashubian, Polish and Low German cultures in Prussia and Pommerania.
  • Tributaries give Horde Unity.
  • Disabled sailor_event.5.
  • Increased unrest from Tribal Succession event.
  • Vietnamese province names for Laos, Guangxi and Guangdong.
  • Hopefully a fix for Wang dynasty reappearing in Joseon.

v2.00.05 Patch Edit

  • Hausa and Ojibwa are now properly localised.
  • Fixes Muisca history files.
  • Added a production efficicy bonus to the Danish agricultural revolution idea.
  • Fixes an issue with Hannover's name on the map.
  • Empire of Rome 's adjective no longer is African.
  • Eastern Africa nations now get privileges on start.
  • Fixes to the Ethiopia setup.
  • Overhaul of the Horn of Africa climate.
  • Alliance mission now checks alliance feasability in and around the HRE.
  • Adds an event granting Pyotr Veliky as heir to a Romanov ruler.
  • Adds a new "Weak" personality Serbia starts with.
  • Reduces misguided warrior discipline penalty.
  • Fixes a bug with rural province AI and farming efficiency, courtesy of Ellysthan.
  • Fixes tundra terrain not getting any penalty in farming efficiency, courtesy of Ellysthan.
  • Changes to the Anatolia setup.
  • Removes the Beylik of Karasi.

v2.00.06 Patch Edit

  • Ship maint reduced from 5% yearly to 3% yearly.
  • Exploration now grants colonists on third idea.
  • Collecting on trade now has a -30% penalty when outside main port.
  • Receiver education base requirements added to institution trade spread.
  • Client states working once again.
  • Added introductory events for Goryeo and Shen.
  • Uniting China will now remove Non-Imperial Hegemon modifier.
  • Lusong culture removed.
  • Expanded namelists for Jurchen nations.
  • Expanded Polish dynamic names to encompass whole Ukraine, Belarus, Medieval Russia, Moldavia, Slovakia, Bohemia, and Baltic States.
  • Old Prussians reappear in east Prussia.
  • Some localisation fixes in Latin America.
  • Fixed localisation for Corporation Guild, Manufactory, Factory, and Steam-Powered Factory to indicate proper technology requirement.
  • New Old Prussian personal names thanks to Graf Radetzky and SWHM team.
  • Fixes an issue with the Aramean cultures not set properly.

v2.00.07 Patch Edit

  • Tweaks to the Epirus and Thessaly setup.
  • Fix of encoding in Hungarian dynamic province names.
  • Polish Granary of Europe mission is now completable.
  • Corrected +30% effect to -30% for collecting outside of node.
  • Clean up of the history files by our new Great Consistency Inquisitor (shaves off some of the save bloat).
  • Adds straits between Hokkaido and Sakhalin, between Hokkaido and Kurils, and between Kurils and Kamtchatka.
  • Swabia is now the primary tag of the Schwabish culture.
  • Fixes an issue of having Samaritan both as religion and culture.
  • Britishisation and cleanup of the M&T localisations.
  • India Trade Company subject is now created as a protectorate again.
  • Naval-oriented ideas now have more impact on getting the Discvoery Voyages events.
  • Split the holy war war gaol into an against heretic and an against heathen version.
  • Adds a failsafe to be sure one can't use the holy war wargoals to grab provinces of the owner's religion.
  • Vassalise missions no longer target HRE Imperial Cities.
  • Emperor can now form Italy without having to disband or leave the HRE.

Version 2.01 - 20 Aug 2017 Edit

  • Overhaul of the National Ideas.
  • Accepted culture no longer hard blocks culture conversion, instead has 75% penalty.
  • Added Decentralized Vassal and Rebellious Decentralized Vassal subject types complete with localization.
  • Added them to relevant Lithuanian subject relationships.
  • Reenabled Demand Unlawful territory for the emperor.
  • Made unlawful territory modifier regarding Italian power last 7300 days (20 years) up from 3650 days so it doesn't hit the same province twice.
  • Commented out the French penalty modifiers.
  • Tortosa recycled into Gronningen and Ommeladen.
  • New map of the Horn of Africa.
  • Cliffs of the Rift Valley set as wastelands.
  • New nation setup in and around Ethiopia.
  • Adds a mountain wasteland in Korea.
  • Cushitic culture group renamed to Abyssinian, with Gaburge as newly added culture.
  • New Gumur, Kenzi and Beja cultures in the Nilotic group.
  • Somalic culture group split of from the former Cushitic culture group, with Afar, Dir, Ishaak, Darod, Hawiya, Bimal and Raxaweyn cultures.
  • Fixes some area issues around Patagonia.
  • Fixes an idea trigger issue for some advisor types.
  • Suqutra is now of Soqotri culture in the Arabian group.
  • Indian Ocean islands should now be colonisable like the African trading post provinces.
  • Reorganised the tag options in the startup events.
  • Trade effic penalties made more consistant.
  • Unrest tweaked in several places, cancelling out some base penalties.
  • Effect of CE on unrest drastically increased.
  • Legitimacy, Devotion, Horde_Unity, and Republican Tradition.
  • Rescaled revolt sizes in several ways.
  • Pushed paved roads and highways further back in tech, should prevent clustering and overbuilding, also more historical.
  • Adds a diplomatic_action to change apanage subjects to regular vassal.
  • Native plagues are now automatically enabled from start.
  • Made Cilicia now properly Cilician culture.
  • AI no longer changes primary cultures.
  • The Miaphysite "heir plotting against father" event now checks the age of the heir.
  • Rescaled revolt sizes in several ways.
  • AI France now restricted in ability to declare offensive wars until the end of the Hundred Years' War.
  • Fixing Syriac being mistakenly localised as Samaritan.
  • Adds a failsafe during the chain to form the Kalmar Union so the nation becoming junior partner not be a subject.
  • Adds mining resources in Ethiopia.
  • Muscowy no longer gets the Russian unification casus belli.
  • Euboia island now in Thessalia area.
  • Eastern and Western Aegean areas now merged.
  • Serbia areas redrawn in two six province-areas.
  • Tweaked the Beograd province shape.
  • Tweaked the map of the Duchy of Sleswig-Holstein.
  • Adds a decision to reform the Kingdom of Armenia (if ARM is removed from the map).
  • Nabulus now set as hills terrain.
  • Adds a new subject type, mix between march and PU, used between England and Aquitaine.
  • Fixes a bug with education of the heir events.
  • Removed a loop in France and Lotharingia formation.
  • Fixes some name changes between Greek and Turkish in Anatolia.
  • Adds a strait between Weser and Ditmarschen.
  • Fixes the Vengeful trait morale bonus.
  • Colonial nations can now colonise without colonists.
  • Late Middle Japanese (before the monophtongisation) versions of province names and cities in Japan.
  • Peasant republic government for Friesland.
  • Broke loops of Latin Empire forming other nations.
  • Tweaks the estates panel.
  • Fixes some starting dynasties.
  • Nation formation decisions setting historical rivals now makes it reciprocical.
  • Great Salt Lake (in the middel of a wastetland) recycled into Vättern and Varnen.
  • Adds the Oytuz Pass.
  • Tweaks the Moldavia setup.

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